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Tuesday, June 15, 2010

Asvantarios, the Honorable Profiteers

Demons of the First Circle,
Progeny of the Celebrant of Forbidden Self


Asvantarios are one of the most trustworthy demons since their natures make them predictable and easy to deal with. They are so predisposed to keep a polite conversation with humans that the Guild uses thaumaturgy on a regular basis to call them which doesn’t carry any risk since Honorable Profiteers care more about doing business than attacking their summoner.

When free to wander Creation or inside the Demon Realm, Asvantarios often lead caravans from place to place, trying to get the best deal possible out of every situation. Wise listeners hear and respect their advices, since Honorable Profiteers are known for speak the truth since they rarely find deception as something profitable (after all a merchant depends on the trust of his clients to prosper).

Honorable Profiteers appear as tall man-like aurochs made of pure gold. They often carry heavy stone tablets with them where they keep a detailed registry of their transactions. The dead remains of an Asvantarios are worth Resources 4 and are very useful as exotic components. A known funerary ritual among the Honorable Profiteers is to melt their fallen kin into coins to pay the deceased debts (not necessary with others Asvantarios) as a gesture of good will.

Summoning: (Obscurity 2/3; 1/2 for Guild members) Sorcerers often summon Asvantarios to serve as economic advisors and mercantile assistants. When a caravan is burned under the waxing moon, an Honorable Profiteer may find its way to Creation. Each day the demon spends without getting tangible profit from his actions, it gains a point of Limit.

Motivation: “To obtain the major profit on every deal”
Intimacies: Commerce (Joyous Duty), Malinkha (Fearful Respect), the Guild (Curiosity), Waxing Moon (Fascination)

Attributes: Strength 3, Dexterity 2, Stamina 4, Charisma 3, Manipulation 3, Appearance 5, Perception 3, Intelligence 6, Wits 4

Abilities: Awareness 1, Bureaucracy 4 (Get Profit +2), Dodge 3, Integrity 4, Larceny 1 (Black Market +1), Linguistics (Native: Old Realm; Guild Chant, Riverspeak) 2, Lore 2 (Mercantile History +1), Martial Arts 2, Occult 1, Presence 3, War 1 (Economical Repercussion +2)

Virtues: Compassion 2, Conviction 3, Temperance 5, Valor 2

Backgrounds: Resources 3

Charms:
Benefaction – Bureaucracy rolls.
Divine Prerogative – May not be compelled to accept a deal that has no profit for him.
Foretell the Future – Knows how much profit he gets from performing a deal.
Form Reduction Technique – Appear as a human merchant
Host of Spirits – Creates assistants for his mercantile travels. They look like hornless and thin copies of himself or like humans, depending on his actual shape.
Materialize – 55 motes
Measure the Wind – Estimate someone’s wealth.
Mimic of Tongues – All-Encompassing.
Reserve of Will (x2)
Subtle Whisper – Influence the actions of others to get more profit on a given deal.
Touch of Divinity – Commerce with motes, Willpower points and Virtue channels.
First (Ability) Excellency – Bureaucracy, Integrity
Second (Ability) Excellency – Bureaucracy, Presence
Third (Ability) Excellency – Bureaucracy

Join Battle: 5

Attacks:
Clinch: Speed 6, Accuracy 4, Damage 3B, Parry DV - , Rate 1, Tags C, N, P
Kick: Speed 5, Accuracy 4, Damage 6B, Parry DV 1, Rate 2, Tags N
Punch: Speed 5, Accuracy 5, Damage 3B, Parry DV 3, Rate 3, Tags N

Dodge DV: 4 MDV (Dodge): 7
Soak: 11L/12B (Gold Hide: 8L/6B, Hardness 3L/3B)

Willpower: 8 (10)
Essence: 3 Essence Pool: 70
Health Levels: -0 x1 / -1 x6 / -2 x5 / -4/ Incapacitated

Other Notes: It is not strange among Honorable Profiteers to have Connections, Contacts or even Allies within the Guild or other mercantile organizations.

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